First Year Charms Notes

There you go, your brand-new notes for Charms 101! Good luck! <3 (Notes on other subjects are coming out. Owl me if you would like to request a specific subject published sooner.)

Last Updated

05/13/24

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Lesson 7) Categories of Spells

Chapter 7



  • Spell categorization is based on concentration and desired effect of the spell.

  • Spells are organized into static or dynamic categories.

  • Static spells have an immediate effect that cannot be changed once casting is complete.

  • Dynamic spells require ongoing concentration to maintain the spell's effect.

  • Loss of concentration during a dynamic spell can result in an incomplete spell.

  • Some spells can fall into both categories depending on the desired effect.

  • Examples of static spells: Wand-Lighting Charm, Rocket Charm, Fire-Making Charm.

  • Examples of dynamic spells: Levitation Charm, Mending Charm, Severing Charm.

  • Fire-Making Charm can be used in both static and dynamic ways.

  • The Severing Charm:


    • Invented by Delfina Crimp in the 1400s

    • Allows precise cutting of the target

    • Swish wand in the direction of the cut

    • Mishaps can occur: partial severing or ragged cuts

    • Be cautious of unintended cuts or damage

    • Practice in open areas to avoid accidents

    • Less effective against animals and complex life forms

    • Can be used to cut down trees or plants


  • The Softening Charm:


    • Temporarily modifies the target object's properties

    • Makes it squishy and slightly bouncy like a rubber ball

    • Lightens the weight of the object

    • Improper casting may result in no effect or minimal softening

    • Ineffective against living matter

    • May temporarily soften hair, nails, or fur

    • Metal and stone may not be affected, depending on hardness and density

    • Requires strong willpower for noticeable effects on materials like metal and stone


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