First Year Charms Notes
written by Elizabeth Wonders
There you go, your brand-new notes for Charms 101! Good luck! <3 (Notes on other subjects are coming out. Owl me if you would like to request a specific subject published sooner.)
Last Updated
05/13/24
Chapters
9
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738
Lesson 7) Categories of Spells
Chapter 7
- Spell categorization is based on concentration and desired effect of the spell.
- Spells are organized into static or dynamic categories.
- Static spells have an immediate effect that cannot be changed once casting is complete.
- Dynamic spells require ongoing concentration to maintain the spell's effect.
- Loss of concentration during a dynamic spell can result in an incomplete spell.
- Some spells can fall into both categories depending on the desired effect.
- Examples of static spells: Wand-Lighting Charm, Rocket Charm, Fire-Making Charm.
- Examples of dynamic spells: Levitation Charm, Mending Charm, Severing Charm.
- Fire-Making Charm can be used in both static and dynamic ways.
- The Severing Charm:
- Invented by Delfina Crimp in the 1400s
- Allows precise cutting of the target
- Swish wand in the direction of the cut
- Mishaps can occur: partial severing or ragged cuts
- Be cautious of unintended cuts or damage
- Practice in open areas to avoid accidents
- Less effective against animals and complex life forms
- Can be used to cut down trees or plants
- The Softening Charm:
- Temporarily modifies the target object's properties
- Makes it squishy and slightly bouncy like a rubber ball
- Lightens the weight of the object
- Improper casting may result in no effect or minimal softening
- Ineffective against living matter
- May temporarily soften hair, nails, or fur
- Metal and stone may not be affected, depending on hardness and density
- Requires strong willpower for noticeable effects on materials like metal and stone